Building Interactive Worlds in 3D

£54.99

Building Interactive Worlds in 3D

Virtual Sets and Pre-visualization for Games, Film & the Web

The Arts Graphical and digital media applications

Author: Jean-Marc Gauthier

Dinosaur mascot

Language: English

Published by: Routledge

Published on: 2nd May 2013

Format: LCP-protected ePub

Size: 42 Mb

ISBN: 9781136143977


Building Interactive Worlds in 3D

Readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype.

The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and Maya.

The book is constructed so that, depending on your project and design needs, you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques—from user, designer, artist, and producer perspectives.

Show moreShow less