Beginning Unreal Engine 4 Blueprints Visual Scripting

£49.99

Beginning Unreal Engine 4 Blueprints Visual Scripting

Using C++: From Beginner to Pro

Computer programming / software engineering Games development and programming

Author: Satheesh Pv

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Language: English

Published by: Apress

Published on: 25th November 2020

Format: LCP-protected ePub

Size: 9 Mb

ISBN: 9781484263969


Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.

Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll create material, meshes, and textures.

The last chapter brings all the concepts together by building a demo game. By the end of the book, you’ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine.

What You Will Learn

Discover Blueprints and how to apply them in Unreal Engine 4

Get started with C++ programming in Unreal Engine 4

Apply the concepts of physics and ray-casting

Work with the Gameplay Framework

Who This Book Is For

Beginners interested in learning Blueprints visual scripting and C++ for programming games in Unreal Engine 4 would find this book useful.

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