Artificial Intelligence in Games

£57.99

Artificial Intelligence in Games

The Arts Digital animation Games development and programming

Author: Paul Roberts

Dinosaur mascot

Language: English

Published by: CRC Press

Published on: 28th July 2022

Format: LCP-protected ePub

Size: 13 Mb

ISBN: 9781000623055


Book Overview

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have.

Chapter Structure

Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversational manner, using visual examples and fictional game scenarios to give additional context. The second part is a coding tutorial in C# for the topic at hand. Each chapter has its own example game available to download, written in C# in the Unity Game Engine.

Intended Audience

This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques.

Show moreShow less